Normally, I like to work on two (or three) projects at a time. It switches it up, keeps it interesting.
But this ninja, man. This ninja and all the things I've had to fix.
The rough draft of the ninja was mostly fine. Almost everything needing fixing was relatively small, fiddly stuff, but literally everything needed some amount of fixing, and it all snowballed into a landslide of balance tweaks. In the end, whole abilities and features got revamped.
But! It seems like it's in a good place, and that means its time for a new build. Tell me what you think, and what game-breaking bits I missed, same as always.
- Everything. Just, everything.
- Jutsu, Ninja Tricks, and the latter half of Ki have been combined into just "Ninja Tricks" and a Elemental monk style list of abilities that you can take, two per level. This allows you to use later levels to choose previous levels' abilities, if you want.
- This archetype now requires Wisdom as reflected in the Ki save DC. Most, but not all, of the abilities now have some component that scales on Wisdom.
- Several Ki abilities have had their costs adjusted. Mostly increases, because that was necessary.
- Feathery Tread and Immaculate Footwork have been rearranged, lumping run-on-water and balancing advantage into Immaculate Footwork, and jumping and a new half-fall-damage ability into the new ability, Crane's Ascendance.
- Everything is a Weapon now has a ranged throw with Ki that can sneak attack and scales with Wisdom, replacing its proficiency-with-anything mechanic.
- Step onto Air has been replaced with Flawless Strike, as the scaling between Step onto Air and Crane's Ascendance would've been bananas. Flawless Strike allows you to spend ki to reroll your failed attacks.
- Eyes of the Ghost is now Sense the Heartmind, an ability that allows you to feel people through walls and increases the range of your blindsense.
- Deathblow is now Shadow Clone
Jutsu. This ability creates a shadowy double of you, which sneak attacks enemies and confers bonuses to you.
- The balance on Flawless Strike seems about right, but I'd appreciate someone else looking at it.
- I could've missed something in the rest of the overall balance. Entirely likely, in fact.
WHAT I LEARNED:
- Sometimes, you have to drop everything to fix everything.