Showing posts with label magic items. Show all posts
Showing posts with label magic items. Show all posts

Thursday, August 2, 2018

Magic Items: Warforged Components [Second Draft]

Available on the DM's Guild (pay what you want) at this link!

Sometimes, I just have something kicking around in my head that needs to be let out. A concept that just won't leave me alone until I create it.

When the Wayfinder's Guide to Eberron was released, I was overjoyed, but reasonably disappointed that they only included 3 options as warforged components. In previous editions, warforged components were my favorite thing about warforged, the idea that you could upgrade yourself into a whole new creature, just by the magic items you build into yourself.

So, I went back, found all the warforged components I loved back in the day, and adapted them to 5th edition with all new rules. 

FEATURES:

  • 24 New Items, ranging from shovel hands to scorpion tails!
CONCERNS:
  • Assigning item rarities is always wishy-washy, but I think I did a good enough job of it.
  • There may be minor bugs and textual problems I didn't find, but nothing gamebreaking I hope.
WHAT I LEARNED:
  • Sometimes staying up to 4 in the morning working on D&D stuff can actually be a good idea!
  • Coffee is, beyond a doubt, my best friend in the whole world