Paladins! On a Walrock blog!
Paladins are my second-favorite class, and one with a great deal of homebrew potential. While I enjoy warlocks for being clearly the most modular option offered in 5e, paladins are a close second from a flavor perspective, being interesting, compelling, and having a reason for being inherent in each and every Oath option.
So, that in mind, here's a Communist paladin.
This should work well in any setting up to modern, but would work especially well in an industrial-revolution-esque setting like Eberron where the lower classes are huddled together in cities, in constant conflict with their social superiors.
The Oath of the Common Man is, at once, both a very socially-conscious, helping-the-poor oath, and a bitter, angry oath at those who would harm the impoverished, striking out at the debtors, industrialists, and tyrants of the world and punishing them for their crimes. Paladins who take this oath are encouraged to work alongside the downtrodden and organize for a better tomorrow, all the while bringing down whatever threatens the common folk, their equality, and their dignity.
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- Reliance on the Help action. United workers help one another, and this reflects that. Both a Channel Divinity and the 15th level feature involve the Help action in some way.
- Solidarity. This paladin is a team player, and many of their spells specifically help others accomplish physical actions. They also have the ability to evenly redistribute damage amongst all friendly creatures in a given area, as the common folk must bear their collective burdens together.
- Revolutionary spirit. This class is encouraged, both overtly and through more subtle mechanics, to attempt to overthrow any tyrannical power structure that harms the lower class. Some (by my measure, very strict) DMs might consider this disruptive - as a DM myself, I personally find it to be a powerful roleplaying opportunity with a high probability of engaging all players present. Your mileage may vary, but you were going to have to ask your DM if homebrew was allowed before using this, anyway. :p
- Many players do not know about Help actions. That is why I included the page number here.
- I'm slightly unsure of the balance on Aura of Solidarity, but it seems roughly in line with the other paladin level 7's.
- I have no fucking clue how to balance paladin level 20's, but becoming a giant figure that stepped out of a propaganda poster with several special abilities fueled by having supporters seems very thematic, and, again, in line with the other oath abilities of the same level.
- Turn the Bourgeois does not call out specific creature types, and thus is hard to balance against the other Turn abilities. It's about in the same neck of the woods, though, and DMs are fully in control of how often it is able to be used.
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It's a rough draft, so something is clearly broken and needs to be fixed. I just don't know what, yet.
Why not contribute to our collective labor effort, seize the means of production, and help me figure out the flaws inherent in our oppressive capitalist system?
And also this homebrew, if you don't mind.