Paladins! Champions of light and law and good! Catchers of criminals, enemies of party rogues!
...well, most of them, anyway.
The Paladin of Knavery, on the other hand, is an ethical rogue's best friend. Dedicated to robbing from the rich to give to the poor (the rich in this case also including dragons and other wealthy monsters), these paladins often eschew plate for leather, and skulk across the battlefield to deal additional damage.
Many of their abilities emulate (but don't duplicate) rogue functions, and everything is designed to stack with rogue abilities pleasantly for an easy, highly-functional multiclass experience.
Features:
- Sneak-Attack-like Channel Divinity, doesn't stack with Sneak Attack on an individual attack but does allow usage on a second attack.
- Spell list that allows for emulation of much rogue kit, as well as other thematic abilities,
- Features centered on trickery and stealth, while not sacrificing paladin kit like helping others and avoiding damage.
Concerns:
- Balance on the level 20 feature is question marks. It seems to be alright, but I'm still not 100% sure.
- Ruse and Skulker's Blessing could probably be worded better.
- I'd like more people to look at this and rogue multiclassing, as multiclassing knowledge isn't my strong suit.
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